Solo build. Required hero stats are screwing up in the builder. 3k power, 1k other.
Having enough time to build on this map is a huge problem, I had to be on waller squire and get walls up during wave 1. You will have 2 ogres on wave 1, so get those walls up fast. After wave 1, I had much better luck playing a huntress DPS than a squire with pet. There's not a lot of spiders and dark knights to dodge, but covering the map is tough. There's a lot of Djinn and ogres in the final wave and they spawn all over the place. The enrage is not critical on this map, you could swap to a couple of explosive traps to add some DPS and as non-critical targets to waste djinn time. Or throw up a couple of backup walls.
1. Pre-wave 1: All huntress traps.
2. For wave 1, swap to waller squire with a dragon or steam robot pet. Waller needs to get all walls up and kill ogres, stray mobs during wave 1.
3. Auras. This will take pre-wave 2 and 3. By wave 4, you should be built. Will likely need to rebuild a trap or two as there's a ton of djinn stealing your stuff. Be sure to set your snares behind the trigger of your flame trap. Strength drain should be a bit forward.
I was able to kill the wave 2 and 3 banshees. By wave 4, this map gets real hectic, so just ignore. If you get a poison banshee, kill the shark behind it. Run around killing djinn, shark, and any spiders and dark elves that bother you. Kill ogres when no djinn up. Mind your walls, they're going to take a lot of damage. Pre-wave 5, you should have at least 2 ups on your walls and lots of mana to upgrade during wave.
Hint 1: There will be a lot of ogres here in waves 4 and 5. Mind your walls, but ignore until priority targets are dead.