Map: Royal Gardens
MushCake's Speed Run AFK Build (Youtube Video)
Build Status: Public
Game Mode: Survival
AFK Able: Yes
Mana to Upgrade:
More Builds from MushroomCake28
This is the build I use for my AFK runs of Gardens wave 23-25. I usually run this solo, but this work in a group too. Just buff the towers.
After building (wave 23) I upgrade the main buff beam to max, the west buff beam to T5, T4 both infernos and electric and strength drain aura, T3 the west wall and the north wall. When I play solo I gather the mana after wave 23 and max upgrade the electric aura and the strength drain, one additional upgrade on the inferno, and then the rest into towers. I skip upgrades and repairs on after wave 24 and I G up instantly. If you're in a group, someone can gather the mana when there's 200 enemies left and do upgrades midwave to save time.
1. On the bridge there is a 6 DU buff beam, 6 DSTs poiting west (the 2 in the middle point straight west, the two up point soutwest, the two down point northwest), 2 DSTs pointing east and 2 flameburst pointing west. I put two 2DU reflects and two 1 DU reflects to protect all the towers.
2. There will be a gap in the line of towers on the bridge, that's where I put the aura stack (electric, SDA, ensnare) and the inferno trap. Those 4 defenses are the ones we'll be buffing with the striking gemstone. I sit in the little gap, which will make the gemstone target those 4 defenses and not buff any towers.
3. I go with a 4 DU wall there, a 4 DU buff beam to protect the wall and buff the inferno + darkness there. This is to make sure this wall doesn't need any repairs. You could go with a gas trap instead of a darkness if you're having trouble, but it does slow down the map a bit.