Map: The Deeper Well
Deeper Well Mass HC Rifted Striking Gem 1-4 Players SpeedBuild 23 start
Author: GlassColaTV
DU: 0/60


































Hero | HP | Damage | Range | Rate |
---|---|---|---|---|
Apprentice | 2,824 | 7,051 | 3,906 | 5,000 |
Huntress | 1,863 | 5,772 | 5,369 | 3,568 |
Monk | 3,848 | 5,693 | 5,693 | 3,662 |
Series EV-A | 3,009 | 8,449 | 3,908 | 3,921 |
Build Status: Public
Difficulty: Massacre
Game Mode: Survival
Hardcore: Yes
AFK Able: No
Mana Used:
Mana to Upgrade:
More Builds from GlassColaTV
All defences are Fused with the exception off Reflect Field and OC Beam 2-4 Players
1 Tank, 1-3 Tower Boosters
Electric, Ensnare, Dst's & Healing Fused Solo
Hint 1: Have a squire with striking range gem to bait ogre's away from core. (2-4 Player's)
Solo i would recommend having a monk on militia set that can put down fused healing and stand there with range gem.
Hint 2: Place the inferno (Huntress) Trap's so they will hit OC beam with the Gem.
I spread out the aura's so they are easyier to see. I like to stack them all on top.
Hint 3: I place those reflects to stop ogre projectile's from blowing up before the tower's (Kobolts)
Strength Drain Aura 2-4 Players, Solo i cut out the Strength Drain from the build and make art with Reflect Field's
Hint 4: you can swap out aura's and traps if your stat is not high enough for this build.
etc Gas Trap, Darkness, Electric, Ensnare.
Just remember to have 4 in the stack that the Gem will boost
Hint 5: these are the 2 angle's i have my DST's set to.
The stats listed are just my stats idk what the thresshold is for completing the build