Map: Alchemical Laboratory

Normal or Hardcore/Rifted Solo

Author: MKTerry

DU: 0/85

Disable Tower
Details
Required Hero Stats
Hero HP Damage Range Rate
Squire 500 0 0 0
Apprentice 0 450 450 450
Huntress 300 350 300 200
Series EV-A 0 350 350 300

Build Status: Public

Difficulty: Nightmare

Game Mode: Campaign

Hardcore: Yes

AFK Able: No

XP Per Run: 1.1 Million

Time Per Run: 10 - 50 minutes

Mana Used:

Mana to Upgrade:


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Description

Only defensive stats matter, this is built so that your only interaction with enemies will be to draw them toward firing lines.

Apprentice: Focus on Power Range and Defense Rate evenly.

Eva: Same as Apprentice.

Huntress: Everything evenly but Defense Rate at a lower priority.

Squire: All in fortify.

Campaign:

Wave 1: Build 1 DST and the Overclocker turret.  The turrets should face the opposite side of which they're placed and their outer reach should extend to the pillar the walls are aligned with but no further.  This will cover both middle lanes as well as the sides for maximum coverage/flexibility of DST use.  You can place 1 explosive trap so put it on the same side as the DST.

Wave 2: Place every Explosive and Poison Trap and then start building DST.

Wave 3: Focus on more DST, the Ogres won't go back toward your rear, they only walk toward the middle of the map.  Place walls in the front.  Once you build all DST, start upgrading the overclocker until it's level 5 (Important, it can boost each DST DPS by about 50%.

Wave 4: Keep focusing on DST, at the end of this round build the walls on the side.  Upgrade all walls at least to level 2.  Try to get all 5 DST to level 3.

Boss: (Hint 1) Sit to one side of the top of the boiler and when it sends its ground fire let it get close and side step it, then just jump up and down to dodge the boss fire blast.  If your stats are up to par it should only take around 40 seconds to destroy the boss.

Hint 2: If one of your side walls die to a Ogre on wave 5 you can replace it with a couple Apprentice walls and that'll work well enough that you can scrape by but that shouldn't be a problem.  (Which is why you'll want to make your walls at the end of wave 4 so it'll take the least amount of beating until then.)

Extra notes for Hardcore/Rifted.

You can use Apprentice walls instead of Squire and place them just before the Boss attack if you have around 350 in fortify, this'll let you place a 6th DST to make the boss drop quicker.

If you die and lose less than 500 points you should be fine but if you lose more or die during the boss fight and he starts hitting the DST just hit the reset button.

Spiders aren't a problem as long as your DST are placed correctly.