Map: The Summit

Insane Summit Survival-2 heroes

Author: lxCHIEFxl

DU: 0/150

Disable Tower

Build Status: Public

Difficulty: Insane

Game Mode: Campaign

Hardcore: No

AFK Able: No

Mana Used:

Mana to Upgrade:

More Builds from lxCHIEFxl


*UPDATE 3/14*

Apprentice range should be 200. Monk auras should have hero points stacked into fort for less repairs. 




Apprentice+Monk + blockades. If you are going for Campaign instead of survival, you don't need 2 walls per lane up north and can get away with apprentice walls instead of squire ones. This held until wave 20-21, when the mobs moved faster than the flamebursts could track, and the northeast walls went down. Higher HP walls and faster tower attack rate might fix that, still experimenting. 

Hint 1: Random Dark elves or skeletons would take out my core when I was nowhere close. That stopped when I placed 2 DSTs facing north. Was thinking of using 1, but started with 2 north and it all worked great. They clear out the north lanes faster too, so not a bad usage of DU

Hint 2: I have left 3 du extra to place down a squire or apprentice wall/tower to unstick mobs 

Hint 3: These 2 flamebursts can get destroyed randomly by Ogres/Fliers, just rebuild them. They clear lanes and give fliers something to sink their teeth in while other towers take them out. 

Note: With the exception of the Hint 3 flamebursts all southern DSTs and flamebursts are covering their lane and the crystal to protect vs fliers. 

Since you can adjust stats on the fly, only make your Monk auras big enough to cover the flameburst max range and the wall. Place EVERYTHING else into health. Power and rate aren't needed here.