Map: Magus Quarters
Double duty harpoons
Build Status: Public
Game Mode: Survival
AFK Able: Yes
Mana to Upgrade:
More Builds from pyrobryan
The front harpoons on each side are in the little nook between staircases. There's enough room for 2 harpoons on each side. Put one harpoon on top of each spire in front of the crystal, and one at the base of the spire. Angle all the harpoons so that each one can shoot two lanes. Set your elemental barriers far enough back so the mobs that reach them will be in range, but preferably they will be at the top of the stairs. The harpoon behind the crystal should be able to target both side lanes. It's there in case anything slips by the barriers. The second barriers are there just as a failsafe in case the front barrier dies unexpectedly. They also use up the last 3 DU for master builder.
In later waves I did have to run around and heal my elemental barriers quite a bit. Other than that, just make sure the strength drain auras stay up. Electric auras might need healing once per wave on later waves.
I use the squire and stand between the two barriers in the middle lane when the ninjas spawn. I hold right click and just let them beat on me. Towers take them out pretty quick and they do almost no damage.
Apprentice: I put all stat points in tower fortitude, and focuses all my gear on fortitude. I'm not using any damage and the squire is the active character, so the other stats don't matter.
Squire: I put an even mix in tower range, power and speed. Each harpoon needs to be able to target two lanes, so focus on range until it reaches. Fortitude shouldn't make a difference because your harpoons shouldn't be getting hit.
Monk: I focused on tower fortitude, range and power. Pretty even mix for my points. Maybe 40% fortitude, 30% range and 30% power.
Every other build I tried I never got past wave 11 in my shabby gear. I tried this one and finished 25 pretty easy on the first try. Good luck and have fun.